![]() I really liked how the material looked on the mushroom, so I thought it'd be fun to test out more materials on itĤ- It shows off the textures very well! Because it's a smooth surface, it's easier to understand what the material looks like.ĪNYWAY! It can be downloaded here: bowlroll. You can change the wave height, wave low, amount of waves, wave loop and change the color of the water using HSV. You might be wondering, why the Mario mushroom?ġ- I had made a mushroom material and the human model I was testing it on didn't show it off very well, so I downloaded a model of a Mario mushroom to give the mushroom an actual mushroom texture. This is the materialFX used to create a Water Texture. I want to upload as many as I can, but check my BowlRoll frequently to see things that I haven't posted to DeviantArt! I'm going to be making a lot of these, so check my BowlRoll frequently! Because I'm going to be making so many of them, I'm not going to be able to upload every single one to DeviantArt. The pmx will allow you to adjust many values under Facial Manipulation for a custom look. Add (Albedo) 1 fx from the Materials Edit folder then go to Model Manipulation and add Albedo 1 pmx. That's right! Ya girl learned how to make Raycast materials~ For skin in Ray I recommend using Albedo (skin or clear coat)under the Material Edit folder where you can customize how the skin reacts to light. ![]()
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